![]() ![]() (And, if you’re like me, you’re probably so busy concentrating on the fact that your drag and drop isn’t working that you fail to notice that you’ve dropped library items in other folders until after you’ve royally thrashed them.) I would like a future version of particleIllusion to come to the drag and drop mindset of Windows and Mac, allowing you to drag emitters from the library to the stage. This in turn means that, if you’re like me, while you’re learning this fact, you’re badly disorganizing your library in the process. This means that you can accidentally drag and drop your emitters into different locations in your library by holding the left mouse button down. While drag-and-drop doesn’t work for the main stage, it does work for the library. Instead, you must select an emitter and then click on the stage separately to place the emitter. Stylized credit sequences can be created with a multitude of graphic elements, including pictures and words.ĭespite the logical and intelligent learning curve for this program, there are two issues with the overall workflow ease of use.Ĭontrary to most Windows and Mac-based programs, you can’t drag and drop your emitters on the timeline or staging area. Luckily, there are a number of tutorials included with the software to get you up to speed pretty quickly. For these more advanced effects, the learning curve gets a bit stiffer. Now, while the basics are very easy to get into, more complicated effects that simulate particles passing behind or being deflected by objects require the use of blockers, deflectors, and/or forces to create. ![]() (You can also import footage and stills from a variety of sources, as well as motion tracking data from After Effects and Combustion but I’ll speak more on that in the “depth of options” section.) From here, it can be combined in any way you like. Particle illusion 3.0 emitters libraries movie#After that, export out your movie to your favorite compositing program whether After Effects, Shake, or Combustion. Add as many keyframes as you would like, with linear or curved lines, to get the exact motion you need. Particle illusion 3.0 emitters libraries generator#After that, move the frame slider where you would like and slide the bulls-eye to the next location you want the particle generator to move to by that point. Once you’ve selected the particle emitter you would like, you simply click the main stage and you can place the starting bulls-eye where you would like. Microfilmmaker Magazine - Reviews - Software Review: particleIllusion 3.0.2, Pg. ![]()
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